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	<title>Comments on: Second Life: Brands Want In</title>
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	<link>http://gesterling.wordpress.com/2006/10/20/second-life-brands-want-in/</link>
	<description>Greg Sterling's Thoughts on Online and Offline Media</description>
	<pubDate>Fri, 25 Jul 2008 07:26:00 +0000</pubDate>
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		<title>By: Monday Morning Miscellany &#171; Screenwerk</title>
		<link>http://gesterling.wordpress.com/2006/10/20/second-life-brands-want-in/#comment-12039</link>
		<dc:creator>Monday Morning Miscellany &#171; Screenwerk</dc:creator>
		<pubDate>Mon, 30 Oct 2006 13:29:12 +0000</pubDate>
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		<description>[...] Hitwise&#8217;s LeeAnn Prescott posted about a spike in Second Life&#8217;s traffic and the changing (read: aging) demographics of site visitors. As brands and others seek to capitalize on the popularity of the virtual world, some denizens are upset. Several articles appeared to this effect. It will be interesting to see how Second Life&#8217;s founders balance the demands of marketers and the interests of &#8220;residents.&#8221; There&#8217;s clearly some tension there. [...]</description>
		<content:encoded><![CDATA[<p>[...] Hitwise&#8217;s LeeAnn Prescott posted about a spike in Second Life&#8217;s traffic and the changing (read: aging) demographics of site visitors. As brands and others seek to capitalize on the popularity of the virtual world, some denizens are upset. Several articles appeared to this effect. It will be interesting to see how Second Life&#8217;s founders balance the demands of marketers and the interests of &#8220;residents.&#8221; There&#8217;s clearly some tension there. [...]</p>
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		<title>By: GM Now in &#8216;Second Life&#8217; &#171; Screenwerk</title>
		<link>http://gesterling.wordpress.com/2006/10/20/second-life-brands-want-in/#comment-11304</link>
		<dc:creator>GM Now in &#8216;Second Life&#8217; &#171; Screenwerk</dc:creator>
		<pubDate>Wed, 25 Oct 2006 13:54:00 +0000</pubDate>
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		<description>[...] iMedia points to an AdWeek piece by Brian Morrissey on GM setting up an island called Motorati Life. This is another example of a brand setting up a presence in the virtual world. [...]</description>
		<content:encoded><![CDATA[<p>[...] iMedia points to an AdWeek piece by Brian Morrissey on GM setting up an island called Motorati Life. This is another example of a brand setting up a presence in the virtual world. [...]</p>
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		<title>By: Brave New Future of SEO &#38; SEM? Marketing thru Second Life : Natural Search Blog</title>
		<link>http://gesterling.wordpress.com/2006/10/20/second-life-brands-want-in/#comment-11161</link>
		<dc:creator>Brave New Future of SEO &#38; SEM? Marketing thru Second Life : Natural Search Blog</dc:creator>
		<pubDate>Tue, 24 Oct 2006 07:01:36 +0000</pubDate>
		<guid isPermaLink="false">http://gesterling.wordpress.com/2006/10/20/second-life-brands-want-in/#comment-11161</guid>
		<description>[...] I came to hear about Second Life after reading about it in a blog by Greg Sterling, former editor and director of the Kelsey Group&#8217;s Interactive Local Media program. If you haven&#8217;t heard about it, read about it in this article. Second Life is basically a virtual reality (&#8221;VR&#8221;) platform (or, &#8220;world&#8221;, or &#8220;metaverse&#8221; if you will). People go in there, buy VR property or other objects, and interact with thousands of other participants. [...]</description>
		<content:encoded><![CDATA[<p>[...] I came to hear about Second Life after reading about it in a blog by Greg Sterling, former editor and director of the Kelsey Group&#8217;s Interactive Local Media program. If you haven&#8217;t heard about it, read about it in this article. Second Life is basically a virtual reality (&#8221;VR&#8221;) platform (or, &#8220;world&#8221;, or &#8220;metaverse&#8221; if you will). People go in there, buy VR property or other objects, and interact with thousands of other participants. [...]</p>
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